| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Heap-based buffer overflow in the cook codec in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via unspecified data in the initialization buffer. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.1.2 and 2.1.3 allows remote attackers to execute arbitrary code via a crafted value in an unspecified header field in an RMX file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.5, and Linux RealPlayer 11.0.2.1744 allows remote attackers to execute arbitrary code via a crafted conditional component in AAC frame data. |
| The OpenURLInDefaultBrowser method in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.2, and RealPlayer SP 1.0 through 1.1.5, launches a default handler for the filename specified in the first argument, which allows remote attackers to execute arbitrary code via a .rnx filename corresponding to a crafted RNX file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted SIPR stream. |
| Use-after-free vulnerability in RealNetworks RealPlayer 11.0 through 11.1 and 14.0.0 through 14.0.5, RealPlayer SP 1.0 through 1.1.5, and RealPlayer Enterprise 2.0 through 2.1.5 allows remote attackers to execute arbitrary code via vectors related to a dialog box. |
| The AAC codec in RealNetworks RealPlayer before 15.0.0 and Mac RealPlayer before 12.0.0.1703 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. |
| Unspecified vulnerability in the ATRC codec in RealNetworks RealPlayer before 15.0.0 and Mac RealPlayer before 12.0.0.1703 allows remote attackers to execute arbitrary code via unknown vectors. |
| RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted sample size in a RealAudio file. |
| Unspecified vulnerability in RealNetworks RealPlayer before 15.0.0 allows remote attackers to execute arbitrary code via a crafted MP4 file. |
| rvrender.dll in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via crafted flags in an RMFF file. |
| The RV20 codec in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, does not properly handle the frame size array, which allows remote attackers to execute arbitrary code via a crafted RV20 RealVideo video stream. |
| RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via vectors involving a VIDOBJ_START_CODE code in a header within a video stream. |
| Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted AAC file that is not properly handled during stream-data unpacking. |
| The AAC SDK in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service (heap memory corruption) or possibly have unspecified other impact via a crafted AAC file that is not properly handled during decoding. |
| Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted RealMedia file, a different vulnerability than CVE-2012-2410. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. |
| Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. |
| Stack-based buffer overflow in the Database Component in MPAMedia.dll in RealNetworks RealPlayer 10.5 and 11 beta, and earlier versions including 10, RealOne Player, and RealOne Player 2, allows remote attackers to execute arbitrary code via certain playlist names, as demonstrated via the import method to the IERPCtl ActiveX control in ierpplug.dll. |