| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| Untrusted search path vulnerability in RealPlayer SP 1.1.5 12.0.0.879 allows local users to gain privileges via a Trojan horse rio500.dll file in the current working directory, as demonstrated by a directory that contains a .avi file. NOTE: some of these details are obtained from third party information. |
| RealNetworks RealPlayer 11.0 through 11.1, RealPlayer SP 1.0 through 1.1.4, RealPlayer Enterprise 2.1.2, and Mac RealPlayer 11.0 through 12.0.0.1444 do not properly parse spectral data in AAC files, which has unspecified impact and remote attack vectors. |
| The RV20 codec in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, does not properly handle the frame size array, which allows remote attackers to execute arbitrary code via a crafted RV20 RealVideo video stream. |
| RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via vectors involving a VIDOBJ_START_CODE code in a header within a video stream. |
| Unspecified vulnerability in the RV40 codec in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, allows remote attackers to execute arbitrary code via a crafted RV40 RealVideo video stream. |
| RealNetworks RealPlayer before 16.0.0.282 and RealPlayer SP 1.0 through 1.1.5 allow remote attackers to execute arbitrary code via a RealAudio file that triggers access to an invalid pointer. |
| Buffer overflow in RealNetworks RealPlayer before 16.0.0.282 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a crafted RealMedia file. |
| Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted AAC file that is not properly handled during stream-data unpacking. |
| The AAC SDK in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service (heap memory corruption) or possibly have unspecified other impact via a crafted AAC file that is not properly handled during decoding. |
| Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted RealMedia file, a different vulnerability than CVE-2012-2410. |
| Buffer overflow in RealNetworks RealPlayer before 15.0.6.14, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer before 12.0.1.1750 allows remote attackers to cause a denial of service or possibly have unspecified other impact via a crafted RealMedia file, a different vulnerability than CVE-2012-2409. |
| The RV10 codec in RealNetworks RealPlayer 11.x, 14.x, and 15.x before 15.02.71, and RealPlayer SP 1.0 through 1.1.5, does not properly handle height and width values, which allows remote attackers to execute arbitrary code via a crafted RV10 RealVideo video stream. |
| The ATRAC codec in RealNetworks RealPlayer 11.x and 14.x through 14.0.7, RealPlayer SP 1.0 through 1.1.5, and Mac RealPlayer 12.x before 12.0.0.1703 does not properly decode samples, which allows remote attackers to execute arbitrary code via a crafted ATRAC audio file. |
| Heap-based buffer overflow in RealNetworks RealPlayer before 16.0.1.18 and RealPlayer SP 1.0 through 1.1.5 allows remote attackers to execute arbitrary code via a malformed MP4 file. |
| Heap-based buffer overflow in datatype/smil/common/smlpkt.cpp in smlrender.dll in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10 and 11.0.0, and Helix Player 10.x and 11.0.0 allows remote attackers to execute arbitrary code via an SMIL file with crafted string lengths. |
| RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allow remote attackers to have an unspecified impact via a crafted media file that uses HTTP chunked transfer coding, related to an "overflow." |
| Heap-based buffer overflow in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.0 through 11.0.4; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, and 11.0; Linux RealPlayer 10; and Helix Player 10.x allows remote attackers to execute arbitrary code via an SIPR codec field with a small length value that triggers incorrect memory allocation. |
| Heap-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via a compressed GIF file, related to gifcodec.cpp and gifimage.cpp. |
| Stack-based buffer overflow in RealNetworks RealPlayer 10, RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741, RealPlayer 11 11.0.0 through 11.0.4, RealPlayer Enterprise, Mac RealPlayer 10 and 10.1, Linux RealPlayer 10, and Helix Player 10.x allows user-assisted remote attackers to execute arbitrary code via a malformed .RJS skin file that contains a web.xmb file with crafted length values. |
| Stack-based buffer overflow in protocol/rtsp/rtspclnt.cpp in RealNetworks RealPlayer 10; RealPlayer 10.5 6.0.12.1040 through 6.0.12.1741; RealPlayer 11 11.0.x; RealPlayer SP 1.0.0 and 1.0.1; RealPlayer Enterprise; Mac RealPlayer 10, 10.1, 11.0, and 11.0.1; Linux RealPlayer 10, 11.0.0, and 11.0.1; and Helix Player 10.x, 11.0.0, and 11.0.1 allows remote attackers to cause a denial of service (application crash) or possibly execute arbitrary code via an ASM RuleBook with a large number of rules, related to an "array overflow." |