| CVE |
Vendors |
Products |
Updated |
CVSS v3.1 |
| GraphicsMagick 1.3.26 has a denial of service issue in ReadJNXImage() in coders/jnx.c whereby large amounts of CPU and memory resources may be consumed although the file itself does not support the requests. |
| There is an invalid free in the MagickFree function in magick/memory.c in GraphicsMagick 1.3.26 that will lead to a remote denial of service attack. |
| Off-by-one error in the DrawImage function in magick/render.c in GraphicsMagick 1.3.26 allows remote attackers to cause a denial of service (DrawDashPolygon heap-based buffer over-read and application crash) via a crafted file. |
| WriteOnePNGImage in coders/png.c in GraphicsMagick 1.3.26 has a heap-based buffer over-read via a crafted file. |
| ImageMagick before 7.0.5-2 and GraphicsMagick before 1.3.24 use uninitialized memory in the RLE decoder, allowing an attacker to leak sensitive information from process memory space, as demonstrated by remote attacks against ImageMagick code in a long-running server process that converts image data on behalf of multiple users. This is caused by a missing initialization step in the ReadRLEImage function in coders/rle.c. |
| When GraphicsMagick 1.3.25 processes an RGB TIFF picture (with metadata indicating a single sample per pixel) in coders/tiff.c, a buffer overflow occurs, related to QuantumTransferMode. |
| magick/render.c in GraphicsMagick before 1.3.24 allows remote attackers to cause a denial of service (arithmetic exception and application crash) via a crafted svg file. |
| The ReadMNGImage function in coders/png.c in GraphicsMagick 1.3.26 mishandles large MNG images, leading to an invalid memory read in the SetImageColorCallBack function in magick/image.c. |
| The ReadWMFImage function in coders/wmf.c in GraphicsMagick 1.3.26 has a use-after-free issue for data associated with exception reporting. |
| GraphicsMagick 1.3.26 has a heap-based buffer overflow vulnerability in the function GetStyleTokens in coders/svg.c:311:12. |
| The ReadSUNImage function in coders/sun.c in GraphicsMagick 1.3.26 has a colormap heap-based buffer over-read. |
| The ReadWPGImage function in coders/wpg.c in GraphicsMagick 1.3.26 does not properly validate colormapped images, which allows remote attackers to cause a denial of service (ImportIndexQuantumType invalid write and application crash) or possibly have unspecified other impact via a malformed WPG image. |
| The MagickMalloc function in magick/memory.c in GraphicsMagick 1.3.25 allows remote attackers to have unspecified impact via a crafted image, which triggers a memory allocation failure and a "file truncation error for corrupt file." |
| In ReadOneJNGImage in coders/png.c in GraphicsMagick 1.3.26, a Null Pointer Dereference occurs while transferring JPEG scanlines, related to a PixelPacket pointer. |
| The ReadSCTImage function in coders/sct.c in GraphicsMagick 1.3.25 allows remote attackers to cause a denial of service (out-of-bounds read) via a crafted SCT header. |
| A memory allocation failure was discovered in the ReadPNMImage function in coders/pnm.c in GraphicsMagick 1.3.26. The vulnerability causes a big memory allocation, which may lead to remote denial of service in the MagickRealloc function in magick/memory.c. |
| The ReadSUNImage function in coders/sun.c in GraphicsMagick 1.3.26 has an issue where memory allocation is excessive because it depends only on a length field in a header. This may lead to remote denial of service in the MagickMalloc function in magick/memory.c. |
| In GraphicsMagick 1.4 snapshot-20171217 Q8, there is a heap-based buffer over-read in ReadNewsProfile in coders/tiff.c, in which LocaleNCompare reads heap data beyond the allocated region. |
| GraphicsMagick 1.3.26 is vulnerable to a heap-based buffer overflow vulnerability found in the "Display visual image directory" feature of the DescribeImage() function of the magick/describe.c file. One possible way to trigger the vulnerability is to run the identify command on a specially crafted MIFF format file with the verbose flag. |
| ReadRGBImage in coders/rgb.c in GraphicsMagick 1.3.26 has a magick/import.c ImportRGBQuantumType heap-based buffer over-read via a crafted file. |