Search Results (175 CVEs found)

CVE Vendors Products Updated CVSS v3.1
CVE-2010-4087 1 Adobe 1 Shockwave Player 2025-04-11 N/A
IML32.dll in Adobe Shockwave Player before 11.5.9.615 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a .dir file with a crafted mmap record containing an invalid length of a VSWV entry, a different vulnerability than CVE-2010-4089.
CVE-2010-4187 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a malformed chunk in a Director file, a different vulnerability than CVE-2011-0555, CVE-2010-4093, CVE-2010-4190, CVE-2010-4191, CVE-2010-4192, and CVE-2010-4306.
CVE-2010-4196 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The Shockwave 3d Asset module in Adobe Shockwave Player before 11.5.9.620 does not properly validate unspecified input data, which allows attackers to execute arbitrary code via unknown vectors.
CVE-2010-4307 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Buffer overflow in Adobe Shockwave Player before 11.5.9.620 allows attackers to execute arbitrary code via unspecified vectors.
CVE-2011-2111 1 Adobe 1 Shockwave Player 2025-04-11 N/A
IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2115 and CVE-2011-2116.
CVE-2011-2112 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Multiple buffer overflows in IML32.dll in Adobe Shockwave Player before 11.6.0.626 allow attackers to execute arbitrary code via unspecified vectors.
CVE-2011-0317 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Dirapi.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-0318, CVE-2011-0319, CVE-2011-0320, CVE-2011-0335, CVE-2011-2119, and CVE-2011-2122.
CVE-2011-2116 1 Adobe 1 Shockwave Player 2025-04-11 N/A
IML32.dll in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2111 and CVE-2011-2115.
CVE-2011-2124 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2117, CVE-2011-2127, and CVE-2011-2128.
CVE-2011-2127 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2117, CVE-2011-2124, and CVE-2011-2128.
CVE-2010-2867 1 Adobe 1 Shockwave Player 2025-04-11 N/A
DIRAPIX.dll in Adobe Shockwave Player before 11.5.8.612 does not properly handle a certain return value associated with the rcsL chunk in a Director movie, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie, related to a "pointer offset vulnerability."
CVE-2011-2420 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors.
CVE-2010-4085 1 Adobe 1 Shockwave Player 2025-04-11 N/A
dirapi.dll in Adobe Shockwave Player before 11.5.9.615 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2010-2581, CVE-2010-4084, CVE-2010-4086, and CVE-2010-4088.
CVE-2010-1283 3 Adobe, Apple, Microsoft 3 Shockwave Player, Macos, Windows 2025-04-11 8.8 High
Adobe Shockwave Player before 11.5.7.609 does not properly parse 3D objects in .dir (aka Director) files, which allows remote attackers to execute arbitrary code or cause a denial of service (heap memory corruption) via a modified field in a 0xFFFFFF49 record.
CVE-2012-2033 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2029, CVE-2012-2030, CVE-2012-2031, and CVE-2012-2032.
CVE-2012-2045 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Adobe Shockwave Player before 11.6.6.636 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2043, CVE-2012-2044, CVE-2012-2046, and CVE-2012-2047.
CVE-2012-0764 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0766.
CVE-2012-5273 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Buffer overflow in Adobe Shockwave Player before 11.6.8.638 allows attackers to execute arbitrary code via unspecified vectors, a different vulnerability than CVE-2012-4172, CVE-2012-4173, CVE-2012-4174, and CVE-2012-4175.
CVE-2011-2449 1 Adobe 1 Shockwave Player 2025-04-11 N/A
The TextXtra module in Adobe Shockwave Player before 11.6.3.633 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors.
CVE-2009-4003 1 Adobe 1 Shockwave Player 2025-04-11 N/A
Multiple integer overflows in Adobe Shockwave Player before 11.5.6.606 allow remote attackers to execute arbitrary code via (1) an unspecified block type in a Shockwave file, leading to a heap-based buffer overflow; and might allow remote attackers to execute arbitrary code via (2) an unspecified 3D block in a Shockwave file, leading to memory corruption; or (3) a crafted 3D model in a Shockwave file, leading to heap memory corruption.